To say the last few months have been a bit of a bumpy ride for game streaming service OnLive would be a bit of an understatement. However, over that time the games continued to flow uninterrupted, and the firm seems intent on not standing still. In a recent interview GM Bruce Grove espoused his optimism for the technology beyond general hardware vendor collaborations. The key, Grove believes, being cloud-gaming's very design, which he hopes could always offer more power than current consoles thanks to the "rafts and rafts" of CPUs at the game developer's disposal -- without the wait for new hardware iterations. It wasn't just processing prowess he was keen to talk-up -- cross-platform MMOs got a mention too. Grove essentially claims that OnLive has "cracked" the problem of delivering the multiplayer format to mobile -- and other non-traditional platforms -- but implies that there are still some tangles when it comes to making the model work for his firm's particular set-up. The flexibility of cloud-based gaming has always been the central pin of its proponents' arguments, but with the boast that his firm could take the lead in this area, Grove is hinting at the direction OnLive is focusing on. Read the full interview at the source.
Source: Redbull
Source: http://www.engadget.com/2013/02/05/onlive-bruce-grove-interview/
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